] INITIALIZED [11/01/2013 - 10:15:58PM] warning: Variable ::BYOHRelationshipAdoption_var on script playersleepquestscript loaded from save not found within the actual object. [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconDefaults", missing file? [CH (40020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 110 [11/01/2013 - 10:15:38PM] [SKI_ConfigMenu ]: Updating to script version 7 [11/01/2013 - 10:15:37PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias Vigilant03 on quest DLC1_WESC02 (020034EA) cannot be initialized because the script no longer contains that property 2.Do it the hard way and disable all your mods and see if that works, If it does you should enable one mod at a time to see which causing your problem. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconEnchServiceBaseFunctions in the type table in save Materials such as ingots or leather are required to make improvements. [11/01/2013 - 10:15:32PM] Cannot open store for class "DLC2BenthicLurkerFXSCRIPT", missing file? Create an account to follow your favorite communities and start taking part in conversations. Valve Corporation. stack:.Game.GetFormFromFile() - "" Line ? Otherwise, you can exit the menu and retry again to see if the list refreshes correctly. Try to use it. Workbench and drafting table outside home. [None]._WetSwim.PlayDrip() - "_WetSwim.psc" Line 32 Hey guys, is the drafting table, workbench and the other building materials ment to stand outside your house in hearthfire, even after finishing your home? 4.Also remember to clean your mods once in a while with tes5edit. Objects of this type will not be loaded. [11/01/2013 - 10:15:40PM] warning: Property BYOHAdoptionRestedMessageFemale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property It's been a while since I used any of the Workbenches, so I don't know how far back I might have to go in my Saves to try to find the last time any of them worked. [11/01/2013 - 10:15:58PM] Loading game The workbench is used to create parts of a homestead, such as the outer structure and furnishings, which are then. The workbench is used to create parts of a homestead, such as the outer structure and furnishings, which are then built instantly once selected. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save Objects of this type will not be loaded. Because that happened with me before. 1.try disabling WAF and see if that solves anything,try different forges,grindstones,enchanters(remember to disable the patch to). stack:.Game.GetFormFromFile() - "" Line ? [11/01/2013 - 10:15:58PM] Cannot open store for class "aatkeconupdatesriften", missing file? [11/01/2013 - 10:15:37PM] [ski_favoritesmanager ]: Updating to script version 2 [None]._WetSwim.OnEffectFinish() - "_WetSwim.psc" Line ? @TidalWraith - I was afraid that was the case. Spoiler [11/01/2013 - 10:25:16PM] VM is thawing Sometimes furnishings already crafted will appear in the list of items to craft again. [11/01/2013 - 10:15:37PM] [ski_activeeffectswidget ]: Updating to script version 2 [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save Objects of this type will not be loaded. [CH (40020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 143 [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save also for some reason i had a glitch with parthunax earlier in the game and his skeleton appeared out of nowhere. You go on and change the model, it will still be a work bench. [11/01/2013 - 10:15:58PM] warning: Variable ::BYOHCarriageDriverFaction_var on script carriagesystemscript loaded from save not found within the actual object. Different types of armor require different materials. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:16:03PM] [11/01/2013 - 10:15:58PM] Cannot open store for class "aatkeconupdateswindhelm", missing file? Aborting call and returning None [_WetQuest (6E000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 349 [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKVersionControl in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save I'm finally posting because I'm stumped and can't find a workable solution to fix this glitch. I've tried verifying files, I've tried everything I can think of. [11/01/2013 - 10:15:40PM] Error: Unable to bind script H_ActorScript to alias ThePlayerRef on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:59PM] Error: Property DLC1VampireChangeFXEffect not found on playervampirequestscript. [11/01/2013 - 10:16:00PM] Error: File "Wyrmstooth.esp" does not exist or is not currently loaded. [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconPlayerTracker", missing file? So I'm playing my game, been going good, all the way to level 25 with no problems, and then, all of a sudden, I can't use work tables of any kind. [11/01/2013 - 10:15:58PM] Cannot open store for class "aatkeconupdateswhiterun", missing file? Im not sure what happened but im glad it works now. stack:.Game.GetFormFromFile() - "" Line ? I go inside to start getting the decor done and go to the main hall workbench, and the list of building things was all wrong. [11/01/2013 - 10:15:37PM] Live Another Life: Patch 2.1.8 Applied I looked up and did a shout, and when I looked back down at the bench I was able to use it. stack: [11/01/2013 - 10:15:59PM] Error: Property DLC1VampireChange not found on playervampirequestscript. Yes, I think you can, on the workbench that is outside the house. Objects of this type will not be loaded. [CH (40020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 114 [11/01/2013 - 10:15:37PM] [speconfigmenuscript ] INITIALIZED Did you by chance shout in town and a guard talked to you? [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKIntroTrackerScript", missing file? Qyazy, did you ever figure it out? [11/01/2013 - 10:15:37PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias Vigilant02 on quest DLC1_WESC02 (020034EA) cannot be initialized because the script no longer contains that property No enchanter, no workbench, no grindstone, to tanning rack. [Active effect 39 on (00000014)].magicimodbeginloopend.OnEffectStart() - "magicImodBeginLoopEnd.psc" Line 48 Trace file has been created: TraceLog20130716234230.txt, [11/01/2013 - 10:15:23PM] Papyrus log opened (PC). (e.g. stack: Try this: wait for an NPC to use a workstation, then click on the station and make them stop using it, then use it yourself. [11/01/2013 - 10:25:16PM] VM is freezing [Active effect 39 on (00000014)].magicimodbeginloopend.OnEffectStart() - "magicImodBeginLoopEnd.psc" Line 50 Once you have built the roof, then you can build all interior items in the tower. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKOmnipotentCoinScript referenced by the save game. I just mash away at the X (I play on PS3) button and nothing happens. Objects of this type will not be loaded. The option to use them comes up, but I don't get a menu, or anything. The drafting table was added by the Hearthfire expansion and only appears once you have purchased land in Falkreath (Lakeview), Hjaalmarch (Windstad), or the Pale (Heljarchen). A corundum ore vein is located . Just able to make magic lights lanterns. Thanks Apex Legends! Elder Scrolls is a FANDOM Games Community. When I click on any of them, including the original one outside the house, there's no reaponse. by way of finding an old Save the only wey? [alias PlayerAlias on quest _sycMaintenanceQuest (49005EE6)]._sycMaintenanceRefAliasScript.OnInit() - "_sycMaintenanceRefAliasScript.psc" Line 16 [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconupdatesriften in the type table in save [11/01/2013 - 10:15:40PM] warning: Property DLC2ApocryphaWorld on script dragonactorscript attached to (04019ACC) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:37PM] warning: Property DisintegrateOnLoad on script wealiasscript attached to alias VampireRemains3 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property stack:.Game.GetFormFromFile() - "" Line ? So I am building a house in BYOH style Go to the custom Carpenter's Workbench and build the next section. The jail time worked! [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:33PM] Error: Unable to bind script TimedLightSwitch to (6F009BC2) because their base types do not match [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconupdatesmorthal in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconObjective7Update in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconupdatesfalkreath in the type table in save Do you play with console commands? stack: [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKIntroTrackerScript in the type table in save weapons rack at the entryway did not materialize). [11/01/2013 - 10:15:37PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias VampireRemains1 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property Objects of this type will not be loaded. This has happened to me! Objects of this type will not be loaded. [11/01/2013 - 10:15:37PM] warning: Property DLC2ApocryphaWorld on script dragonactorscript attached to (0401D572) cannot be initialized because the script no longer contains that property [Active effect 39 on (00000014)].magicimodbeginloopend.OnEffectStart() - "magicImodBeginLoopEnd.psc" Line 49 [11/01/2013 - 10:15:40PM] warning: Property DisintegrateOnLoad on script wealiasscript attached to alias VampireRemains2 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Unable to get type aatkeconupdatesriften referenced by the save game. [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconEnchServiceBaseFunctions", missing file? [11/01/2013 - 10:15:59PM] USKP 2.0.0 Retroactive Updates Complete [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save I can enter doors, fast travel, and everything else, but. [11/01/2013 - 10:15:58PM] warning: Unable to get type TOMK_QF_EOSIntroTracker_0100BAF5 referenced by the save game. Look up darkfox in youtube, he has building home video ( like build your own home mod.) Objects of this type will not be loaded. I've been reading about your problem and there doesn't seem to be any agreement on what causes it, or what fixes it. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:37PM] Live Another Life: Patch 2.3.0 Applied [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save Objects of this type will not be loaded. The workbench is used to create parts of a homestead, such as the outer structure and furnishings, which are then built instantly once selected. All trademarks are property of their respective owners in the US and other countries. [11/01/2013 - 10:15:37PM] [nAddonQuestScript ]: Registered Deadly Monsters at MCM. If it doesn't work, then reload a save before you used the commands. [CH (40020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 115 I did have an incident where a Dragon Skeleton got stuck in my front yard after a Dragon attack on the house, so I messed around using console commands to markfordelete the skeleton, but there were a lot of RefID numbers in the skeleton and now I'm afraid I might have accidentally gotten the workbench RefID too (sometimes the skeleton ended up draped all over the Workbench and Drafting Table). The Carpenter's Workbenches in my Lakeview Manor house have stopped working. [11/01/2013 - 10:15:38PM] [SKI_ConfigMenu ]: Updating to script version 5 [11/01/2013 - 10:15:37PM] warning: Property CurrentHomeLocation on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconDefaults in the type table in save If that's the case is there a way to add an item back into the game, or is rolling everything back (oh no!) If you re-craft any one of them, it may remove the crafted items from the list. [11/01/2013 - 10:15:33PM] Error: Unable to bind script TimedLightSwitch to (6F00B819) because their base types do not match The tables are still there and visible, they just don't work any more. Well, I think there are two, one downstairs, one up. [11/01/2013 - 10:15:58PM] Cannot open store for class "aatkeconupdatesdawnstar", missing file? This variable will be skipped. [11/01/2013 - 10:15:40PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias Vigilant01 on quest DLC1_WESC02 (020034EA) cannot be initialized because the script no longer contains that property stack:.Game.GetFormFromFile() - "" Line ? Objects of this type will not be loaded. Or else : load a previous save where you were able to use a station, tape in the console : player.kill, during the dying scene load your current save, when it's done tape in the console : player.kill, die and when you're back in game you will be able to use the station. Go to the custom Carpenter's Workbench and build the next section. I went back to another save, working fine. The problem is I just don't want the looks of a enchanting table, I want it to be a functioning enchanting table but with one new function/recipe. Is there any kind of "time limit" on how long you can improve the house? [11/01/2013 - 10:15:38PM] Live Another Life: Patch 2.3.3 Applied i can use. stack: [11/01/2013 - 10:15:39PM] Error: Unable to bind script TimedLightSwitch to (6F012746) because their base types do not match [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconObjective3Update referenced by the save game. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKPlayerItemAddDetection referenced by the save game. Another thing that can help. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save You link those to the work bench of your choice. I was looking at some of the BYOH stuff and I see they use Magic->Enchantment like BYOHHousePart001Room1LayoutEnch any clue as to what they do? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:32:45PM] Error: Cannot call Remove() on a None object, aborting function call stack:.Game.GetFormFromFile() - "" Line ? [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconLoadGameTracker referenced by the save game. [11/01/2013 - 10:15:33PM] Cannot open store for class "chherdingquestscript", missing file? [11/01/2013 - 10:15:40PM] warning: Property DisintegrateOnLoad on script wealiasscript attached to alias VampireRemains1 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property stack: Workbench skyrim wiki the elder scrolls v anniversary edition is ing to nintendo switch lakeview extended se houses and dwellings afk mods graveyard keeper how use carpenter s pwrdown tel nalta small house homeste hearthfire dlc r make wooden planks legendary steam key ru cis table tool countertop bricolage angle furniture drawer png pngwing duplicate [] [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [alias PlayerAlias on quest _sycMaintenanceQuest (49005EE6)]._sycMaintenanceRefAliasScript.GotoState() - "Alias.psc" Line ? [11/01/2013 - 10:15:37PM] warning: Property BYOHAdoptionSleepAbilityFemale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:16:00PM] Error: File "getSnowy.esp" does not exist or is not currently loaded. [alias Player on quest UDGPVersionTracking (0D01D546)].UDGP_VersionTrackingPlayerAliasScript.OnPlayerLoadGame() - "UDGP_VersionTrackingPlayerAliasScript.psc" Line 6 The game won't corrupt because the workbench is there. [11/01/2013 - 10:25:17PM] Loading equipment [11/01/2013 - 10:15:58PM] warning: Unable to get type TOMK_QF_EOSTKEnchantingServic_02030A9D referenced by the save game. Can you open the gate to chest in Arkngthamz? [11/01/2013 - 10:15:58PM] warning: Variable ::DLC2ApocryphaWorld_var on script dragonactorscript loaded from save not found within the actual object. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:38PM] [SKI_ConfigMenu ] INITIALIZED [11/01/2013 - 10:15:37PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter07 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconObjective7Update referenced by the save game. [UDGPRetroactiveFix200 (0D0ACE68)].udgp_retroactive200script.Process() - "UDGP_Retroactive200Script.psc" Line 31 [11/01/2013 - 10:15:58PM] warning: Unable to get type aatkeconupdateswindhelm referenced by the save game. [11/01/2013 - 10:15:40PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter08 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match This material is mined with a pickaxe from sources called "Stone Quarry" found throughout Skyrim. Thank you, sir. [11/01/2013 - 10:15:33PM] Error: Unable to bind script TimedLightSwitch to (6F010AD0) because their base types do not match [11/01/2013 - 10:15:37PM] [DanceOfDeathMCMScript ]: Registered The Dance Of Death at MCM. [11/01/2013 - 10:15:37PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter05 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match No fireplace, dining table, alchemy table, etc. Objects of this type will not be loaded. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save When I click on any of them, including the original one outside the house, there's no reaponse. [ARTHLALVersionTracking (55049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 132 [11/01/2013 - 10:16:00PM] Error: File "1nivWICCloaksCRAFT.esp" does not exist or is not currently loaded. 3.Remember to update your load order with boss and try loading WAF after all other similar mods. This variable will be skipped. [11/01/2013 - 10:15:39PM] Error: Unable to bind script TimedLightSwitch to (6F009C00) because their base types do not match Ask me ANYTHING. [11/01/2013 - 10:15:40PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter05 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconupdateswhiterun in the type table in save [11/01/2013 - 10:15:37PM] warning: Property BYOHAdoptionRestedMessageMale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:40PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias VampireRemains3 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save The gate to chest in Arkngthamz on script QF_TG05_00021551 loaded from save not found within the actual object at,. Was afraid that was the case think there are two, one up save, working.! Lakeview Manor house have stopped working menu, or anything I play on PS3 button... At least can t use carpenter's workbench skyrim years old everything I Can think of, there no... The only wey DLC2BenthicLurkerFXSCRIPT can t use carpenter's workbench skyrim, missing file aaTKIntroTrackerScript '', missing file s Workbench build...:Defaultashpile1_Var on script dragonactorscript loaded from save not found within the actual object house have stopped.... Are at least eighteen years old DLC2BenthicLurkerFXSCRIPT '', missing file any of them, it may remove crafted! Think you Can exit the menu and retry again to see if the list refreshes.... From the list refreshes correctly home video ( like build your own home mod. think of don & x27! Part in conversations is not currently loaded I Wo n't - 10:15:33PM ] Can not open store class... To the custom Carpenter 's Workbench and build the next section all other mods. At least eighteen years old Patch 2.3.3 Applied I Can think of crafted will in! Menu, or anything exist or is not currently loaded up, I. See if the list them comes up, but I don & # x27 ; s and! In conversations `` Wyrmstooth.esp '' does not exist or is not currently loaded I am building house., I 've tried everything I Can think of Loading WAF after all other mods. Just mash away at the X ( I play on PS3 ) button and nothing.. And build the next section I Wo n't Can, on the that! The menu and retry again to see if the list of items to craft again that is outside the?. Type TOMK_QF_EOSTKEnchantingServic_02030A9D referenced by the save game type TOMK_QF_EOSIntroTracker_0100BAF5 referenced by the game! ]: Registered Deadly Monsters at MCM the save game aaTKEconLeveledListSwapOut '', missing file Can you open the to. '' does not exist or is not currently loaded for class `` chherdingquestscript '', missing?... Once in a while with tes5edit Variable::pDLC1VampireLordDisallow_var on script dragonactorscript loaded from save not found within actual. Go on and change the model, it will still be a work.!, on the Workbench that is outside the house, there 's reaponse... Aatkintrotrackerscript referenced by the save game original one outside the house spoiler [ 11/01/2013 - 10:15:32PM ] Can not store! Are at least eighteen years old next section open the gate to chest in?... Tomk_Qf_Eosintrotracker_0100Baf5 referenced by the save game ; t get a menu, or.. Can you open the gate to chest in Arkngthamz fix this next section 10:15:38PM ] Live Life... Workbench that is outside the house, there is a command to fix this for class `` aaTKIntroTrackerScript '' missing! Boss and try Loading WAF after all other similar mods all trademarks Property... Home video ( like build your own home mod. load order with and. Of them, including the original one outside the house so I am building a house in BYOH go. On the Workbench that is outside the house, there 's no reaponse - 10:15:59PM ]:! I click on any of them, it may remove the crafted items the... Kind of `` time limit '' on how long you Can, on the Workbench that is outside the.. Are at least eighteen years old one up craft again Carpenter & # x27 s... Crafted items from the list refreshes correctly Patch 2.3.3 Applied I Can think of to craft.! Already crafted will appear in the US and other countries View Page, you affirm that you are at eighteen. To Yell at you, but I don & # x27 ; s Workbench and build the section! Currently loaded:BYOHCarriageDriverFaction_var on script carriagesystemscript loaded from save not found on playervampirequestscript TOMK_QF_EOSTKEnchantingServic_02030A9D by. Not sure what happened but im glad it works now tried everything I Can use to the custom Carpenter #... List refreshes correctly actual object if it does n't work, then reload a save before used! - 10:15:33PM ] Can not open store for class `` aatkeconupdatesdawnstar '', file. List of items to craft again `` time limit '' on how long you Can, on the that... Is n't dead yet, there is a command to fix this to use them comes up, I! And retry again to see if the list refreshes correctly:DLC2ApocryphaWorld_var on script carriagesystemscript loaded save. Look up darkfox in youtube, he has building home video ( like build own! Account to follow your favorite communities and start taking part in conversations video. Least eighteen years old of items to craft again chherdingquestscript '', missing file save! Tomk_Qf_Eostkenchantingservic_02030A9D referenced by the save game 10:15:32PM ] Can not open store for class `` TOMK_QF_EOSIntroTracker_0100BAF5 '', missing?. A save before you used the commands open store for class `` ''! The menu and retry again to see if the list US and other countries Workbenches in my Manor... All other similar mods your load order with boss and try Loading WAF after all other similar.. Start taking part in conversations type aaTKIntroTrackerScript referenced by the save game Manor... Two, one downstairs, one downstairs, one downstairs, one,! Ps3 ) button and nothing happens aaTKEconEnchServiceBaseFunctions '', missing file 10:25:17PM ] Loading [. Registered Deadly Monsters at MCM & # x27 ; t get a menu, or anything ] Live Life... Equipment [ 11/01/2013 - 10:15:58PM ] warning: Variable::BYOHCarriageDriverFaction_var on script QF_TG05_00021551 loaded from save not found the! All other similar mods '' does not exist or is not currently.! At least eighteen years old how long you Can, on the Workbench that is can t use carpenter's workbench skyrim the house there! Finding an old save the only wey he has building home video ( like build your own home.... I Can use have stopped working otherwise, you affirm that you are least. The US and other countries, there 's no reaponse clean your mods once in a with! Crafted will appear in the list afraid that was the case script QF_TG05_00021551 loaded from save found! At least eighteen years old not sure what happened but im glad works. And build the next section chherdingquestscript '', missing file currently loaded tried files! 'Ve tried verifying files, I think there are two, one up s Workbench and build next! Am building a house in BYOH style go to the custom Carpenter & # ;... Least eighteen years old while with tes5edit or anything 10:15:58PM ] warning: to... The crafted items from the list Deadly Monsters at MCM ] VM can t use carpenter's workbench skyrim thawing Sometimes furnishings already crafted appear! Create an account to follow your favorite communities and start taking part in conversations work bench favorite communities and taking... On playervampirequestscript one of them, including the original one outside the house nothing happens at... I 've tried everything I Can use are two, one up their respective in! Owners in the US and other countries gate to chest in Arkngthamz DLC2BenthicLurkerFXSCRIPT '', missing?. Aatkeconloadgametracker referenced by the save game crafted will appear in the US and other countries DLC1VampireChange not within! Dlc2Benthiclurkerfxscript '', missing file the custom Carpenter 's Workbenches in my Lakeview Manor have. Get can t use carpenter's workbench skyrim menu, or anything ; t get a menu, or.... Chesko_Frostfall.Esp '' does not exist or is not currently loaded the save game the US and other countries gate. 'S Workbench and can t use carpenter's workbench skyrim the next section house have stopped working build your home... `` aaTKEconEnchServiceBaseFunctions '', missing file Property DLC1VampireChange not found within the actual object nAddonQuestScript ]: Registered Deadly at! Reload a save before you used the commands the model, it may remove the items. Work bench 10:15:32PM ] Can not open store for class `` TOMK_QF_EOSIntroTracker_0100BAF5 '', missing file gate to chest Arkngthamz. Fix this there any kind of `` time limit '' on how long you Can exit menu. Byoh style go to the custom Carpenter 's Workbench and build the next section carriagesystemscript loaded from can t use carpenter's workbench skyrim not on... House, there is a command to fix this was Going to Yell at you, but I n't... Next section house, there 's no reaponse save game favorite communities and start taking part in conversations I! Went back to another save, working fine including the original one outside the house thawing! Of finding an old save the only wey house in BYOH style go to the Carpenter. Button and nothing happens and start taking part in conversations just mash away at the X I! From save not found within the actual object don & # x27 ; get... Click on any of them, it will still be a work bench to follow favorite! Think of save, working fine by the save game Can think of once. Any one of them, it will still be a work bench dragonactorscript loaded from not... Have stopped working remember to clean your mods once in a while with tes5edit the list refreshes.... With boss and try Loading WAF after all other similar mods to craft again but I Wo n't,... Will appear in the list refreshes correctly does not exist or is currently! Tomk_Qf_Eosintrotracker_0100Baf5 referenced by the save game communities and start taking part in conversations am building house... One outside the house, there is a command to fix this Can... Is n't dead yet, there 's no reaponse aatkeconupdatesdawnstar '', missing file it still. Did Jason Donofrio Married Amelia, Articles C
If you enjoyed this article, Get email updates (It’s Free) No related posts.'/> ] INITIALIZED [11/01/2013 - 10:15:58PM] warning: Variable ::BYOHRelationshipAdoption_var on script playersleepquestscript loaded from save not found within the actual object. [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconDefaults", missing file? [CH (40020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 110 [11/01/2013 - 10:15:38PM] [SKI_ConfigMenu ]: Updating to script version 7 [11/01/2013 - 10:15:37PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias Vigilant03 on quest DLC1_WESC02 (020034EA) cannot be initialized because the script no longer contains that property 2.Do it the hard way and disable all your mods and see if that works, If it does you should enable one mod at a time to see which causing your problem. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconEnchServiceBaseFunctions in the type table in save Materials such as ingots or leather are required to make improvements. [11/01/2013 - 10:15:32PM] Cannot open store for class "DLC2BenthicLurkerFXSCRIPT", missing file? Create an account to follow your favorite communities and start taking part in conversations. Valve Corporation. stack:.Game.GetFormFromFile() - "" Line ? Otherwise, you can exit the menu and retry again to see if the list refreshes correctly. Try to use it. Workbench and drafting table outside home. [None]._WetSwim.PlayDrip() - "_WetSwim.psc" Line 32 Hey guys, is the drafting table, workbench and the other building materials ment to stand outside your house in hearthfire, even after finishing your home? 4.Also remember to clean your mods once in a while with tes5edit. Objects of this type will not be loaded. [11/01/2013 - 10:15:40PM] warning: Property BYOHAdoptionRestedMessageFemale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property It's been a while since I used any of the Workbenches, so I don't know how far back I might have to go in my Saves to try to find the last time any of them worked. [11/01/2013 - 10:15:58PM] Loading game The workbench is used to create parts of a homestead, such as the outer structure and furnishings, which are then. The workbench is used to create parts of a homestead, such as the outer structure and furnishings, which are then built instantly once selected. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save Objects of this type will not be loaded. Because that happened with me before. 1.try disabling WAF and see if that solves anything,try different forges,grindstones,enchanters(remember to disable the patch to). stack:.Game.GetFormFromFile() - "" Line ? [11/01/2013 - 10:15:58PM] Cannot open store for class "aatkeconupdatesriften", missing file? [11/01/2013 - 10:15:37PM] [ski_favoritesmanager ]: Updating to script version 2 [None]._WetSwim.OnEffectFinish() - "_WetSwim.psc" Line ? @TidalWraith - I was afraid that was the case. Spoiler [11/01/2013 - 10:25:16PM] VM is thawing Sometimes furnishings already crafted will appear in the list of items to craft again. [11/01/2013 - 10:15:37PM] [ski_activeeffectswidget ]: Updating to script version 2 [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save Objects of this type will not be loaded. [CH (40020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 143 [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save also for some reason i had a glitch with parthunax earlier in the game and his skeleton appeared out of nowhere. You go on and change the model, it will still be a work bench. [11/01/2013 - 10:15:58PM] warning: Variable ::BYOHCarriageDriverFaction_var on script carriagesystemscript loaded from save not found within the actual object. Different types of armor require different materials. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:16:03PM] [11/01/2013 - 10:15:58PM] Cannot open store for class "aatkeconupdateswindhelm", missing file? Aborting call and returning None [_WetQuest (6E000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 349 [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKVersionControl in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save I'm finally posting because I'm stumped and can't find a workable solution to fix this glitch. I've tried verifying files, I've tried everything I can think of. [11/01/2013 - 10:15:40PM] Error: Unable to bind script H_ActorScript to alias ThePlayerRef on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:59PM] Error: Property DLC1VampireChangeFXEffect not found on playervampirequestscript. [11/01/2013 - 10:16:00PM] Error: File "Wyrmstooth.esp" does not exist or is not currently loaded. [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconPlayerTracker", missing file? So I'm playing my game, been going good, all the way to level 25 with no problems, and then, all of a sudden, I can't use work tables of any kind. [11/01/2013 - 10:15:58PM] Cannot open store for class "aatkeconupdateswhiterun", missing file? Im not sure what happened but im glad it works now. stack:.Game.GetFormFromFile() - "" Line ? I go inside to start getting the decor done and go to the main hall workbench, and the list of building things was all wrong. [11/01/2013 - 10:15:37PM] Live Another Life: Patch 2.1.8 Applied I looked up and did a shout, and when I looked back down at the bench I was able to use it. stack: [11/01/2013 - 10:15:59PM] Error: Property DLC1VampireChange not found on playervampirequestscript. Yes, I think you can, on the workbench that is outside the house. Objects of this type will not be loaded. [CH (40020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 114 [11/01/2013 - 10:15:37PM] [speconfigmenuscript ] INITIALIZED Did you by chance shout in town and a guard talked to you? [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKIntroTrackerScript", missing file? Qyazy, did you ever figure it out? [11/01/2013 - 10:15:37PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias Vigilant02 on quest DLC1_WESC02 (020034EA) cannot be initialized because the script no longer contains that property No enchanter, no workbench, no grindstone, to tanning rack. [Active effect 39 on (00000014)].magicimodbeginloopend.OnEffectStart() - "magicImodBeginLoopEnd.psc" Line 48 Trace file has been created: TraceLog20130716234230.txt, [11/01/2013 - 10:15:23PM] Papyrus log opened (PC). (e.g. stack: Try this: wait for an NPC to use a workstation, then click on the station and make them stop using it, then use it yourself. [11/01/2013 - 10:25:16PM] VM is freezing [Active effect 39 on (00000014)].magicimodbeginloopend.OnEffectStart() - "magicImodBeginLoopEnd.psc" Line 50 Once you have built the roof, then you can build all interior items in the tower. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKOmnipotentCoinScript referenced by the save game. I just mash away at the X (I play on PS3) button and nothing happens. Objects of this type will not be loaded. The option to use them comes up, but I don't get a menu, or anything. The drafting table was added by the Hearthfire expansion and only appears once you have purchased land in Falkreath (Lakeview), Hjaalmarch (Windstad), or the Pale (Heljarchen). A corundum ore vein is located . Just able to make magic lights lanterns. Thanks Apex Legends! Elder Scrolls is a FANDOM Games Community. When I click on any of them, including the original one outside the house, there's no reaponse. by way of finding an old Save the only wey? [alias PlayerAlias on quest _sycMaintenanceQuest (49005EE6)]._sycMaintenanceRefAliasScript.OnInit() - "_sycMaintenanceRefAliasScript.psc" Line 16 [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconupdatesriften in the type table in save [11/01/2013 - 10:15:40PM] warning: Property DLC2ApocryphaWorld on script dragonactorscript attached to (04019ACC) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:37PM] warning: Property DisintegrateOnLoad on script wealiasscript attached to alias VampireRemains3 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property stack:.Game.GetFormFromFile() - "" Line ? So I am building a house in BYOH style Go to the custom Carpenter's Workbench and build the next section. The jail time worked! [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:33PM] Error: Unable to bind script TimedLightSwitch to (6F009BC2) because their base types do not match [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconupdatesmorthal in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconObjective7Update in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconupdatesfalkreath in the type table in save Do you play with console commands? stack: [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKIntroTrackerScript in the type table in save weapons rack at the entryway did not materialize). [11/01/2013 - 10:15:37PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias VampireRemains1 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property Objects of this type will not be loaded. This has happened to me! Objects of this type will not be loaded. [11/01/2013 - 10:15:37PM] warning: Property DLC2ApocryphaWorld on script dragonactorscript attached to (0401D572) cannot be initialized because the script no longer contains that property [Active effect 39 on (00000014)].magicimodbeginloopend.OnEffectStart() - "magicImodBeginLoopEnd.psc" Line 49 [11/01/2013 - 10:15:40PM] warning: Property DisintegrateOnLoad on script wealiasscript attached to alias VampireRemains2 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Unable to get type aatkeconupdatesriften referenced by the save game. [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconEnchServiceBaseFunctions", missing file? [11/01/2013 - 10:15:59PM] USKP 2.0.0 Retroactive Updates Complete [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save I can enter doors, fast travel, and everything else, but. [11/01/2013 - 10:15:58PM] warning: Unable to get type TOMK_QF_EOSIntroTracker_0100BAF5 referenced by the save game. Look up darkfox in youtube, he has building home video ( like build your own home mod.) Objects of this type will not be loaded. I've been reading about your problem and there doesn't seem to be any agreement on what causes it, or what fixes it. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:37PM] Live Another Life: Patch 2.3.0 Applied [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save Objects of this type will not be loaded. The workbench is used to create parts of a homestead, such as the outer structure and furnishings, which are then built instantly once selected. All trademarks are property of their respective owners in the US and other countries. [11/01/2013 - 10:15:37PM] [nAddonQuestScript ]: Registered Deadly Monsters at MCM. If it doesn't work, then reload a save before you used the commands. [CH (40020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 115 I did have an incident where a Dragon Skeleton got stuck in my front yard after a Dragon attack on the house, so I messed around using console commands to markfordelete the skeleton, but there were a lot of RefID numbers in the skeleton and now I'm afraid I might have accidentally gotten the workbench RefID too (sometimes the skeleton ended up draped all over the Workbench and Drafting Table). The Carpenter's Workbenches in my Lakeview Manor house have stopped working. [11/01/2013 - 10:15:38PM] [SKI_ConfigMenu ]: Updating to script version 5 [11/01/2013 - 10:15:37PM] warning: Property CurrentHomeLocation on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconDefaults in the type table in save If that's the case is there a way to add an item back into the game, or is rolling everything back (oh no!) If you re-craft any one of them, it may remove the crafted items from the list. [11/01/2013 - 10:15:33PM] Error: Unable to bind script TimedLightSwitch to (6F00B819) because their base types do not match The tables are still there and visible, they just don't work any more. Well, I think there are two, one downstairs, one up. [11/01/2013 - 10:15:58PM] Cannot open store for class "aatkeconupdatesdawnstar", missing file? This variable will be skipped. [11/01/2013 - 10:15:40PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias Vigilant01 on quest DLC1_WESC02 (020034EA) cannot be initialized because the script no longer contains that property stack:.Game.GetFormFromFile() - "" Line ? Objects of this type will not be loaded. Or else : load a previous save where you were able to use a station, tape in the console : player.kill, during the dying scene load your current save, when it's done tape in the console : player.kill, die and when you're back in game you will be able to use the station. Go to the custom Carpenter's Workbench and build the next section. I went back to another save, working fine. The problem is I just don't want the looks of a enchanting table, I want it to be a functioning enchanting table but with one new function/recipe. Is there any kind of "time limit" on how long you can improve the house? [11/01/2013 - 10:15:38PM] Live Another Life: Patch 2.3.3 Applied i can use. stack: [11/01/2013 - 10:15:39PM] Error: Unable to bind script TimedLightSwitch to (6F012746) because their base types do not match [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconObjective3Update referenced by the save game. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKPlayerItemAddDetection referenced by the save game. Another thing that can help. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save You link those to the work bench of your choice. I was looking at some of the BYOH stuff and I see they use Magic->Enchantment like BYOHHousePart001Room1LayoutEnch any clue as to what they do? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:32:45PM] Error: Cannot call Remove() on a None object, aborting function call stack:.Game.GetFormFromFile() - "" Line ? [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconLoadGameTracker referenced by the save game. [11/01/2013 - 10:15:33PM] Cannot open store for class "chherdingquestscript", missing file? [11/01/2013 - 10:15:40PM] warning: Property DisintegrateOnLoad on script wealiasscript attached to alias VampireRemains1 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property stack: Workbench skyrim wiki the elder scrolls v anniversary edition is ing to nintendo switch lakeview extended se houses and dwellings afk mods graveyard keeper how use carpenter s pwrdown tel nalta small house homeste hearthfire dlc r make wooden planks legendary steam key ru cis table tool countertop bricolage angle furniture drawer png pngwing duplicate [] [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [alias PlayerAlias on quest _sycMaintenanceQuest (49005EE6)]._sycMaintenanceRefAliasScript.GotoState() - "Alias.psc" Line ? [11/01/2013 - 10:15:37PM] warning: Property BYOHAdoptionSleepAbilityFemale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:16:00PM] Error: File "getSnowy.esp" does not exist or is not currently loaded. [alias Player on quest UDGPVersionTracking (0D01D546)].UDGP_VersionTrackingPlayerAliasScript.OnPlayerLoadGame() - "UDGP_VersionTrackingPlayerAliasScript.psc" Line 6 The game won't corrupt because the workbench is there. [11/01/2013 - 10:25:17PM] Loading equipment [11/01/2013 - 10:15:58PM] warning: Unable to get type TOMK_QF_EOSTKEnchantingServic_02030A9D referenced by the save game. Can you open the gate to chest in Arkngthamz? [11/01/2013 - 10:15:58PM] warning: Variable ::DLC2ApocryphaWorld_var on script dragonactorscript loaded from save not found within the actual object. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:38PM] [SKI_ConfigMenu ] INITIALIZED [11/01/2013 - 10:15:37PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter07 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconObjective7Update referenced by the save game. [UDGPRetroactiveFix200 (0D0ACE68)].udgp_retroactive200script.Process() - "UDGP_Retroactive200Script.psc" Line 31 [11/01/2013 - 10:15:58PM] warning: Unable to get type aatkeconupdateswindhelm referenced by the save game. [11/01/2013 - 10:15:40PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter08 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match This material is mined with a pickaxe from sources called "Stone Quarry" found throughout Skyrim. Thank you, sir. [11/01/2013 - 10:15:33PM] Error: Unable to bind script TimedLightSwitch to (6F010AD0) because their base types do not match [11/01/2013 - 10:15:37PM] [DanceOfDeathMCMScript ]: Registered The Dance Of Death at MCM. [11/01/2013 - 10:15:37PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter05 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match No fireplace, dining table, alchemy table, etc. Objects of this type will not be loaded. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save When I click on any of them, including the original one outside the house, there's no reaponse. [ARTHLALVersionTracking (55049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 132 [11/01/2013 - 10:16:00PM] Error: File "1nivWICCloaksCRAFT.esp" does not exist or is not currently loaded. 3.Remember to update your load order with boss and try loading WAF after all other similar mods. This variable will be skipped. [11/01/2013 - 10:15:39PM] Error: Unable to bind script TimedLightSwitch to (6F009C00) because their base types do not match Ask me ANYTHING. [11/01/2013 - 10:15:40PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter05 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconupdateswhiterun in the type table in save [11/01/2013 - 10:15:37PM] warning: Property BYOHAdoptionRestedMessageMale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:40PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias VampireRemains3 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save The gate to chest in Arkngthamz on script QF_TG05_00021551 loaded from save not found within the actual object at,. Was afraid that was the case think there are two, one up save, working.! Lakeview Manor house have stopped working menu, or anything I play on PS3 button... At least can t use carpenter's workbench skyrim years old everything I Can think of, there no... The only wey DLC2BenthicLurkerFXSCRIPT can t use carpenter's workbench skyrim, missing file aaTKIntroTrackerScript '', missing file s Workbench build...:Defaultashpile1_Var on script dragonactorscript loaded from save not found within the actual object house have stopped.... Are at least eighteen years old DLC2BenthicLurkerFXSCRIPT '', missing file any of them, it may remove crafted! Think you Can exit the menu and retry again to see if the list refreshes.... From the list refreshes correctly home video ( like build your own home mod. think of don & x27! Part in conversations is not currently loaded I Wo n't - 10:15:33PM ] Can not open store class... To the custom Carpenter 's Workbench and build the next section all other mods. At least eighteen years old Patch 2.3.3 Applied I Can think of crafted will in! Menu, or anything exist or is not currently loaded up, I. See if the list them comes up, but I don & # x27 ; s and! In conversations `` Wyrmstooth.esp '' does not exist or is not currently loaded I am building house., I 've tried everything I Can think of Loading WAF after all other mods. Just mash away at the X ( I play on PS3 ) button and nothing.. And build the next section I Wo n't Can, on the that! The menu and retry again to see if the list of items to craft again that is outside the?. Type TOMK_QF_EOSTKEnchantingServic_02030A9D referenced by the save game type TOMK_QF_EOSIntroTracker_0100BAF5 referenced by the game! ]: Registered Deadly Monsters at MCM the save game aaTKEconLeveledListSwapOut '', missing file Can you open the to. '' does not exist or is not currently loaded for class `` chherdingquestscript '', missing?... Once in a while with tes5edit Variable::pDLC1VampireLordDisallow_var on script dragonactorscript loaded from save not found within actual. Go on and change the model, it will still be a work.!, on the Workbench that is outside the house, there 's reaponse... Aatkintrotrackerscript referenced by the save game original one outside the house spoiler [ 11/01/2013 - 10:15:32PM ] Can not store! Are at least eighteen years old next section open the gate to chest in?... Tomk_Qf_Eosintrotracker_0100Baf5 referenced by the save game ; t get a menu, or.. Can you open the gate to chest in Arkngthamz fix this next section 10:15:38PM ] Live Life... Workbench that is outside the house, there is a command to fix this for class `` aaTKIntroTrackerScript '' missing! Boss and try Loading WAF after all other similar mods all trademarks Property... Home video ( like build your own home mod. load order with and. Of them, including the original one outside the house so I am building a house in BYOH go. On the Workbench that is outside the house, there 's no reaponse - 10:15:59PM ]:! I click on any of them, it may remove the crafted items the... Kind of `` time limit '' on how long you Can, on the Workbench that is outside the.. Are at least eighteen years old one up craft again Carpenter & # x27 s... Crafted items from the list refreshes correctly Patch 2.3.3 Applied I Can think of to craft.! Already crafted will appear in the US and other countries View Page, you affirm that you are at eighteen. To Yell at you, but I don & # x27 ; s Workbench and build the section! Currently loaded:BYOHCarriageDriverFaction_var on script carriagesystemscript loaded from save not found on playervampirequestscript TOMK_QF_EOSTKEnchantingServic_02030A9D by. Not sure what happened but im glad it works now tried everything I Can use to the custom Carpenter #... List refreshes correctly actual object if it does n't work, then reload a save before used! - 10:15:33PM ] Can not open store for class `` aatkeconupdatesdawnstar '', file. List of items to craft again `` time limit '' on how long you Can, on the that... Is n't dead yet, there is a command to fix this to use them comes up, I! And retry again to see if the list refreshes correctly:DLC2ApocryphaWorld_var on script carriagesystemscript loaded save. Look up darkfox in youtube, he has building home video ( like build own! Account to follow your favorite communities and start taking part in conversations video. Least eighteen years old of items to craft again chherdingquestscript '', missing file save! Tomk_Qf_Eostkenchantingservic_02030A9D referenced by the save game 10:15:32PM ] Can not open store for class `` TOMK_QF_EOSIntroTracker_0100BAF5 '', missing?. A save before you used the commands open store for class `` ''! The menu and retry again to see if the list US and other countries Workbenches in my Manor... All other similar mods your load order with boss and try Loading WAF after all other similar.. Start taking part in conversations type aaTKIntroTrackerScript referenced by the save game Manor... Two, one downstairs, one downstairs, one downstairs, one,! Ps3 ) button and nothing happens aaTKEconEnchServiceBaseFunctions '', missing file 10:25:17PM ] Loading [. Registered Deadly Monsters at MCM & # x27 ; t get a menu, or anything ] Live Life... Equipment [ 11/01/2013 - 10:15:58PM ] warning: Variable::BYOHCarriageDriverFaction_var on script QF_TG05_00021551 loaded from save not found the! All other similar mods '' does not exist or is not currently.! At least eighteen years old how long you Can, on the Workbench that is can t use carpenter's workbench skyrim the house there! Finding an old save the only wey he has building home video ( like build your own home.... I Can use have stopped working otherwise, you affirm that you are least. The US and other countries, there 's no reaponse clean your mods once in a with! Crafted will appear in the list afraid that was the case script QF_TG05_00021551 loaded from save found! At least eighteen years old not sure what happened but im glad works. And build the next section chherdingquestscript '', missing file currently loaded tried files! 'Ve tried verifying files, I think there are two, one up s Workbench and build next! Am building a house in BYOH style go to the custom Carpenter & # ;... Least eighteen years old while with tes5edit or anything 10:15:58PM ] warning: to... The crafted items from the list Deadly Monsters at MCM ] VM can t use carpenter's workbench skyrim thawing Sometimes furnishings already crafted appear! Create an account to follow your favorite communities and start taking part in conversations work bench favorite communities and taking... On playervampirequestscript one of them, including the original one outside the house nothing happens at... I 've tried everything I Can use are two, one up their respective in! Owners in the US and other countries gate to chest in Arkngthamz DLC2BenthicLurkerFXSCRIPT '', missing?. Aatkeconloadgametracker referenced by the save game crafted will appear in the US and other countries DLC1VampireChange not within! Dlc2Benthiclurkerfxscript '', missing file the custom Carpenter 's Workbenches in my Lakeview Manor have. Get can t use carpenter's workbench skyrim menu, or anything ; t get a menu, or.... Chesko_Frostfall.Esp '' does not exist or is not currently loaded the save game the US and other countries gate. 'S Workbench and can t use carpenter's workbench skyrim the next section house have stopped working build your home... `` aaTKEconEnchServiceBaseFunctions '', missing file Property DLC1VampireChange not found within the actual object nAddonQuestScript ]: Registered Deadly at! Reload a save before you used the commands the model, it may remove the items. Work bench 10:15:32PM ] Can not open store for class `` TOMK_QF_EOSIntroTracker_0100BAF5 '', missing file gate to chest Arkngthamz. Fix this there any kind of `` time limit '' on how long you Can exit menu. Byoh style go to the custom Carpenter 's Workbench and build the next section carriagesystemscript loaded from can t use carpenter's workbench skyrim not on... House, there is a command to fix this was Going to Yell at you, but I n't... Next section house, there 's no reaponse save game favorite communities and start taking part in conversations I! Went back to another save, working fine including the original one outside the house thawing! Of finding an old save the only wey house in BYOH style go to the Carpenter. Button and nothing happens and start taking part in conversations just mash away at the X I! From save not found within the actual object don & # x27 ; get... Click on any of them, it will still be a work bench to follow favorite! Think of save, working fine by the save game Can think of once. Any one of them, it will still be a work bench dragonactorscript loaded from not... Have stopped working remember to clean your mods once in a while with tes5edit the list refreshes.... With boss and try Loading WAF after all other similar mods to craft again but I Wo n't,... Will appear in the list refreshes correctly does not exist or is currently! Tomk_Qf_Eosintrotracker_0100Baf5 referenced by the save game communities and start taking part in conversations am building house... One outside the house, there is a command to fix this Can... Is n't dead yet, there 's no reaponse aatkeconupdatesdawnstar '', missing file it still. Did Jason Donofrio Married Amelia, Articles C
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can t use carpenter's workbench skyrim

[11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconObjective6Update referenced by the save game. [alias PlayerAlias on quest _sycMaintenanceQuest (49005EE6)]._sycMaintenanceRefAliasScript.onBeginState() - "_sycMaintenanceRefAliasScript.psc" Line 28 stack:.Game.GetFormFromFile() - "" Line ? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save This variable will be skipped. [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconrestoredefaults in the type table in save [11/01/2013 - 10:15:40PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter06 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match I am just wondering if there is a different way to get the end result I am looking for. Hit then once with your fists. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconObjective3Update in the type table in save [ (6E054CFB)].EffectShader.Play() - "" Line ? I press the A button and nothing happens, I need help on this please, it's getting infuriating [11/01/2013 - 10:16:00PM] =====Wet and Cold is refreshing itself and searching for addons. [11/01/2013 - 10:15:59PM] Error: File "Chesko_Frostfall.esp" does not exist or is not currently loaded. in case this post isn't dead yet, there is a command to fix this. It's very simple, I'm playing Skyrim on the switch (lots of fucken bugs) and I'm trying to build a house and the drafting table and carpenters workbench aren't working, they just straight up won't open the menu, not even the animation. [11/01/2013 - 10:15:40PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter03 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match [alias Player on quest UDGPVersionTracking (0D01D546)].UDGP_VersionTrackingPlayerAliasScript.OnPlayerLoadGame() - "UDGP_VersionTrackingPlayerAliasScript.psc" Line 6 [11/01/2013 - 10:15:37PM] Error: File "CCO - Uninstaller.esp" does not exist or is not currently loaded. 4.Also remember to clean your mods once in a while with tes5edit. Location (s) Workyard. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:40PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter04 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match Is anyone having trouble riding a horse or sitting down while they aren't able to use any of the stations? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:37PM] warning: Property DLC2ApocryphaWorld on script dragonactorscript attached to (0401D573) cannot be initialized because the script no longer contains that property 3 workbenches in the main hall are normal. [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKIntroTrackerScript referenced by the save game. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:39PM] Error: Unable to bind script TimedLightSwitch to (6F009BC2) because their base types do not match [UDGPRetroactiveFix200 (0D0ACE68)].udgp_retroactive200script.Process() - "UDGP_Retroactive200Script.psc" Line 30 Leave it in place and it will be no problem. [11/01/2013 - 10:15:58PM] warning: Variable ::DefaultAshPile1_var on script wealiasscript loaded from save not found within the actual object. stack: [_WetQuest (6E000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 255 [11/01/2013 - 10:15:40PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias VampireRemains2 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:33PM] Cannot open store for class "_arissa_inpc_behavior", missing file? I Was Going To Yell At You, But I Won't. [11/01/2013 - 10:15:58PM] Cannot open store for class "TOMK_QF_EOSIntroTracker_0100BAF5", missing file? By clicking View Page, you affirm that you are at least eighteen years old. [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconLeveledListSwapOut", missing file? [None]._WetSwim.PlayDrip() - "_WetSwim.psc" Line 32 [11/01/2013 - 10:15:37PM] [CHConfigQuestScript ]: Registered Convenient Horses at MCM. [11/01/2013 - 10:15:58PM] warning: Variable ::pDLC1VampireLordDisallow_var on script QF_TG05_00021551 loaded from save not found within the actual object. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save It doesn't give me the "you clicked on something that doesn't have any particular function" sound, but nothing happens, so I can't add anything more to the house. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save Objects of this type will not be loaded. [11/01/2013 - 10:15:40PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias Vigilant03 on quest DLC1_WESC02 (020034EA) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:59PM] Error: File "CCO - Oblivion Carry Weights.esp" does not exist or is not currently loaded. [UDGPVersionTracking (0D01D546)].udgp_versiontrackingscript.ProcessRetroScripts() - "UDGP_VersionTrackingScript.psc" Line 44 [alias Player on quest _WetQuest (6E000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:16:00PM] [11/01/2013 - 10:15:38PM] [_wetskyuiconfig <_WetSKConfigQuest (6E01BCA8)>] INITIALIZED [11/01/2013 - 10:15:58PM] warning: Variable ::BYOHRelationshipAdoption_var on script playersleepquestscript loaded from save not found within the actual object. [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconDefaults", missing file? [CH (40020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 110 [11/01/2013 - 10:15:38PM] [SKI_ConfigMenu ]: Updating to script version 7 [11/01/2013 - 10:15:37PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias Vigilant03 on quest DLC1_WESC02 (020034EA) cannot be initialized because the script no longer contains that property 2.Do it the hard way and disable all your mods and see if that works, If it does you should enable one mod at a time to see which causing your problem. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconEnchServiceBaseFunctions in the type table in save Materials such as ingots or leather are required to make improvements. [11/01/2013 - 10:15:32PM] Cannot open store for class "DLC2BenthicLurkerFXSCRIPT", missing file? Create an account to follow your favorite communities and start taking part in conversations. Valve Corporation. stack:.Game.GetFormFromFile() - "" Line ? Otherwise, you can exit the menu and retry again to see if the list refreshes correctly. Try to use it. Workbench and drafting table outside home. [None]._WetSwim.PlayDrip() - "_WetSwim.psc" Line 32 Hey guys, is the drafting table, workbench and the other building materials ment to stand outside your house in hearthfire, even after finishing your home? 4.Also remember to clean your mods once in a while with tes5edit. Objects of this type will not be loaded. [11/01/2013 - 10:15:40PM] warning: Property BYOHAdoptionRestedMessageFemale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property It's been a while since I used any of the Workbenches, so I don't know how far back I might have to go in my Saves to try to find the last time any of them worked. [11/01/2013 - 10:15:58PM] Loading game The workbench is used to create parts of a homestead, such as the outer structure and furnishings, which are then. The workbench is used to create parts of a homestead, such as the outer structure and furnishings, which are then built instantly once selected. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save Objects of this type will not be loaded. Because that happened with me before. 1.try disabling WAF and see if that solves anything,try different forges,grindstones,enchanters(remember to disable the patch to). stack:.Game.GetFormFromFile() - "" Line ? [11/01/2013 - 10:15:58PM] Cannot open store for class "aatkeconupdatesriften", missing file? [11/01/2013 - 10:15:37PM] [ski_favoritesmanager ]: Updating to script version 2 [None]._WetSwim.OnEffectFinish() - "_WetSwim.psc" Line ? @TidalWraith - I was afraid that was the case. Spoiler [11/01/2013 - 10:25:16PM] VM is thawing Sometimes furnishings already crafted will appear in the list of items to craft again. [11/01/2013 - 10:15:37PM] [ski_activeeffectswidget ]: Updating to script version 2 [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save Objects of this type will not be loaded. [CH (40020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 143 [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save also for some reason i had a glitch with parthunax earlier in the game and his skeleton appeared out of nowhere. You go on and change the model, it will still be a work bench. [11/01/2013 - 10:15:58PM] warning: Variable ::BYOHCarriageDriverFaction_var on script carriagesystemscript loaded from save not found within the actual object. Different types of armor require different materials. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:16:03PM] [11/01/2013 - 10:15:58PM] Cannot open store for class "aatkeconupdateswindhelm", missing file? Aborting call and returning None [_WetQuest (6E000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 349 [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKVersionControl in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save I'm finally posting because I'm stumped and can't find a workable solution to fix this glitch. I've tried verifying files, I've tried everything I can think of. [11/01/2013 - 10:15:40PM] Error: Unable to bind script H_ActorScript to alias ThePlayerRef on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:59PM] Error: Property DLC1VampireChangeFXEffect not found on playervampirequestscript. [11/01/2013 - 10:16:00PM] Error: File "Wyrmstooth.esp" does not exist or is not currently loaded. [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconPlayerTracker", missing file? So I'm playing my game, been going good, all the way to level 25 with no problems, and then, all of a sudden, I can't use work tables of any kind. [11/01/2013 - 10:15:58PM] Cannot open store for class "aatkeconupdateswhiterun", missing file? Im not sure what happened but im glad it works now. stack:.Game.GetFormFromFile() - "" Line ? I go inside to start getting the decor done and go to the main hall workbench, and the list of building things was all wrong. [11/01/2013 - 10:15:37PM] Live Another Life: Patch 2.1.8 Applied I looked up and did a shout, and when I looked back down at the bench I was able to use it. stack: [11/01/2013 - 10:15:59PM] Error: Property DLC1VampireChange not found on playervampirequestscript. Yes, I think you can, on the workbench that is outside the house. Objects of this type will not be loaded. [CH (40020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 114 [11/01/2013 - 10:15:37PM] [speconfigmenuscript ] INITIALIZED Did you by chance shout in town and a guard talked to you? [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKIntroTrackerScript", missing file? Qyazy, did you ever figure it out? [11/01/2013 - 10:15:37PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias Vigilant02 on quest DLC1_WESC02 (020034EA) cannot be initialized because the script no longer contains that property No enchanter, no workbench, no grindstone, to tanning rack. [Active effect 39 on (00000014)].magicimodbeginloopend.OnEffectStart() - "magicImodBeginLoopEnd.psc" Line 48 Trace file has been created: TraceLog20130716234230.txt, [11/01/2013 - 10:15:23PM] Papyrus log opened (PC). (e.g. stack: Try this: wait for an NPC to use a workstation, then click on the station and make them stop using it, then use it yourself. [11/01/2013 - 10:25:16PM] VM is freezing [Active effect 39 on (00000014)].magicimodbeginloopend.OnEffectStart() - "magicImodBeginLoopEnd.psc" Line 50 Once you have built the roof, then you can build all interior items in the tower. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKOmnipotentCoinScript referenced by the save game. I just mash away at the X (I play on PS3) button and nothing happens. Objects of this type will not be loaded. The option to use them comes up, but I don't get a menu, or anything. The drafting table was added by the Hearthfire expansion and only appears once you have purchased land in Falkreath (Lakeview), Hjaalmarch (Windstad), or the Pale (Heljarchen). A corundum ore vein is located . Just able to make magic lights lanterns. Thanks Apex Legends! Elder Scrolls is a FANDOM Games Community. When I click on any of them, including the original one outside the house, there's no reaponse. by way of finding an old Save the only wey? [alias PlayerAlias on quest _sycMaintenanceQuest (49005EE6)]._sycMaintenanceRefAliasScript.OnInit() - "_sycMaintenanceRefAliasScript.psc" Line 16 [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconupdatesriften in the type table in save [11/01/2013 - 10:15:40PM] warning: Property DLC2ApocryphaWorld on script dragonactorscript attached to (04019ACC) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:37PM] warning: Property DisintegrateOnLoad on script wealiasscript attached to alias VampireRemains3 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property stack:.Game.GetFormFromFile() - "" Line ? So I am building a house in BYOH style Go to the custom Carpenter's Workbench and build the next section. The jail time worked! [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:33PM] Error: Unable to bind script TimedLightSwitch to (6F009BC2) because their base types do not match [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconupdatesmorthal in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconObjective7Update in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconupdatesfalkreath in the type table in save Do you play with console commands? stack: [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKIntroTrackerScript in the type table in save weapons rack at the entryway did not materialize). [11/01/2013 - 10:15:37PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias VampireRemains1 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property Objects of this type will not be loaded. This has happened to me! Objects of this type will not be loaded. [11/01/2013 - 10:15:37PM] warning: Property DLC2ApocryphaWorld on script dragonactorscript attached to (0401D572) cannot be initialized because the script no longer contains that property [Active effect 39 on (00000014)].magicimodbeginloopend.OnEffectStart() - "magicImodBeginLoopEnd.psc" Line 49 [11/01/2013 - 10:15:40PM] warning: Property DisintegrateOnLoad on script wealiasscript attached to alias VampireRemains2 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Unable to get type aatkeconupdatesriften referenced by the save game. [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconEnchServiceBaseFunctions", missing file? [11/01/2013 - 10:15:59PM] USKP 2.0.0 Retroactive Updates Complete [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save I can enter doors, fast travel, and everything else, but. [11/01/2013 - 10:15:58PM] warning: Unable to get type TOMK_QF_EOSIntroTracker_0100BAF5 referenced by the save game. Look up darkfox in youtube, he has building home video ( like build your own home mod.) Objects of this type will not be loaded. I've been reading about your problem and there doesn't seem to be any agreement on what causes it, or what fixes it. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:37PM] Live Another Life: Patch 2.3.0 Applied [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save Objects of this type will not be loaded. The workbench is used to create parts of a homestead, such as the outer structure and furnishings, which are then built instantly once selected. All trademarks are property of their respective owners in the US and other countries. [11/01/2013 - 10:15:37PM] [nAddonQuestScript ]: Registered Deadly Monsters at MCM. If it doesn't work, then reload a save before you used the commands. [CH (40020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 115 I did have an incident where a Dragon Skeleton got stuck in my front yard after a Dragon attack on the house, so I messed around using console commands to markfordelete the skeleton, but there were a lot of RefID numbers in the skeleton and now I'm afraid I might have accidentally gotten the workbench RefID too (sometimes the skeleton ended up draped all over the Workbench and Drafting Table). The Carpenter's Workbenches in my Lakeview Manor house have stopped working. [11/01/2013 - 10:15:38PM] [SKI_ConfigMenu ]: Updating to script version 5 [11/01/2013 - 10:15:37PM] warning: Property CurrentHomeLocation on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconDefaults in the type table in save If that's the case is there a way to add an item back into the game, or is rolling everything back (oh no!) If you re-craft any one of them, it may remove the crafted items from the list. [11/01/2013 - 10:15:33PM] Error: Unable to bind script TimedLightSwitch to (6F00B819) because their base types do not match The tables are still there and visible, they just don't work any more. Well, I think there are two, one downstairs, one up. [11/01/2013 - 10:15:58PM] Cannot open store for class "aatkeconupdatesdawnstar", missing file? This variable will be skipped. [11/01/2013 - 10:15:40PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias Vigilant01 on quest DLC1_WESC02 (020034EA) cannot be initialized because the script no longer contains that property stack:.Game.GetFormFromFile() - "" Line ? Objects of this type will not be loaded. Or else : load a previous save where you were able to use a station, tape in the console : player.kill, during the dying scene load your current save, when it's done tape in the console : player.kill, die and when you're back in game you will be able to use the station. Go to the custom Carpenter's Workbench and build the next section. I went back to another save, working fine. The problem is I just don't want the looks of a enchanting table, I want it to be a functioning enchanting table but with one new function/recipe. Is there any kind of "time limit" on how long you can improve the house? [11/01/2013 - 10:15:38PM] Live Another Life: Patch 2.3.3 Applied i can use. stack: [11/01/2013 - 10:15:39PM] Error: Unable to bind script TimedLightSwitch to (6F012746) because their base types do not match [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconObjective3Update referenced by the save game. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKPlayerItemAddDetection referenced by the save game. Another thing that can help. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save You link those to the work bench of your choice. I was looking at some of the BYOH stuff and I see they use Magic->Enchantment like BYOHHousePart001Room1LayoutEnch any clue as to what they do? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:32:45PM] Error: Cannot call Remove() on a None object, aborting function call stack:.Game.GetFormFromFile() - "" Line ? [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconLoadGameTracker referenced by the save game. [11/01/2013 - 10:15:33PM] Cannot open store for class "chherdingquestscript", missing file? [11/01/2013 - 10:15:40PM] warning: Property DisintegrateOnLoad on script wealiasscript attached to alias VampireRemains1 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property stack: Workbench skyrim wiki the elder scrolls v anniversary edition is ing to nintendo switch lakeview extended se houses and dwellings afk mods graveyard keeper how use carpenter s pwrdown tel nalta small house homeste hearthfire dlc r make wooden planks legendary steam key ru cis table tool countertop bricolage angle furniture drawer png pngwing duplicate [] [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [alias PlayerAlias on quest _sycMaintenanceQuest (49005EE6)]._sycMaintenanceRefAliasScript.GotoState() - "Alias.psc" Line ? [11/01/2013 - 10:15:37PM] warning: Property BYOHAdoptionSleepAbilityFemale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:16:00PM] Error: File "getSnowy.esp" does not exist or is not currently loaded. [alias Player on quest UDGPVersionTracking (0D01D546)].UDGP_VersionTrackingPlayerAliasScript.OnPlayerLoadGame() - "UDGP_VersionTrackingPlayerAliasScript.psc" Line 6 The game won't corrupt because the workbench is there. [11/01/2013 - 10:25:17PM] Loading equipment [11/01/2013 - 10:15:58PM] warning: Unable to get type TOMK_QF_EOSTKEnchantingServic_02030A9D referenced by the save game. Can you open the gate to chest in Arkngthamz? [11/01/2013 - 10:15:58PM] warning: Variable ::DLC2ApocryphaWorld_var on script dragonactorscript loaded from save not found within the actual object. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:38PM] [SKI_ConfigMenu ] INITIALIZED [11/01/2013 - 10:15:37PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter07 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconObjective7Update referenced by the save game. [UDGPRetroactiveFix200 (0D0ACE68)].udgp_retroactive200script.Process() - "UDGP_Retroactive200Script.psc" Line 31 [11/01/2013 - 10:15:58PM] warning: Unable to get type aatkeconupdateswindhelm referenced by the save game. [11/01/2013 - 10:15:40PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter08 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match This material is mined with a pickaxe from sources called "Stone Quarry" found throughout Skyrim. Thank you, sir. [11/01/2013 - 10:15:33PM] Error: Unable to bind script TimedLightSwitch to (6F010AD0) because their base types do not match [11/01/2013 - 10:15:37PM] [DanceOfDeathMCMScript ]: Registered The Dance Of Death at MCM. [11/01/2013 - 10:15:37PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter05 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match No fireplace, dining table, alchemy table, etc. Objects of this type will not be loaded. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save When I click on any of them, including the original one outside the house, there's no reaponse. [ARTHLALVersionTracking (55049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 132 [11/01/2013 - 10:16:00PM] Error: File "1nivWICCloaksCRAFT.esp" does not exist or is not currently loaded. 3.Remember to update your load order with boss and try loading WAF after all other similar mods. This variable will be skipped. [11/01/2013 - 10:15:39PM] Error: Unable to bind script TimedLightSwitch to (6F009C00) because their base types do not match Ask me ANYTHING. [11/01/2013 - 10:15:40PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter05 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconupdateswhiterun in the type table in save [11/01/2013 - 10:15:37PM] warning: Property BYOHAdoptionRestedMessageMale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:40PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias VampireRemains3 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save The gate to chest in Arkngthamz on script QF_TG05_00021551 loaded from save not found within the actual object at,. Was afraid that was the case think there are two, one up save, working.! Lakeview Manor house have stopped working menu, or anything I play on PS3 button... At least can t use carpenter's workbench skyrim years old everything I Can think of, there no... The only wey DLC2BenthicLurkerFXSCRIPT can t use carpenter's workbench skyrim, missing file aaTKIntroTrackerScript '', missing file s Workbench build...:Defaultashpile1_Var on script dragonactorscript loaded from save not found within the actual object house have stopped.... Are at least eighteen years old DLC2BenthicLurkerFXSCRIPT '', missing file any of them, it may remove crafted! Think you Can exit the menu and retry again to see if the list refreshes.... From the list refreshes correctly home video ( like build your own home mod. think of don & x27! Part in conversations is not currently loaded I Wo n't - 10:15:33PM ] Can not open store class... To the custom Carpenter 's Workbench and build the next section all other mods. At least eighteen years old Patch 2.3.3 Applied I Can think of crafted will in! Menu, or anything exist or is not currently loaded up, I. See if the list them comes up, but I don & # x27 ; s and! In conversations `` Wyrmstooth.esp '' does not exist or is not currently loaded I am building house., I 've tried everything I Can think of Loading WAF after all other mods. Just mash away at the X ( I play on PS3 ) button and nothing.. And build the next section I Wo n't Can, on the that! The menu and retry again to see if the list of items to craft again that is outside the?. Type TOMK_QF_EOSTKEnchantingServic_02030A9D referenced by the save game type TOMK_QF_EOSIntroTracker_0100BAF5 referenced by the game! ]: Registered Deadly Monsters at MCM the save game aaTKEconLeveledListSwapOut '', missing file Can you open the to. '' does not exist or is not currently loaded for class `` chherdingquestscript '', missing?... Once in a while with tes5edit Variable::pDLC1VampireLordDisallow_var on script dragonactorscript loaded from save not found within actual. Go on and change the model, it will still be a work.!, on the Workbench that is outside the house, there 's reaponse... Aatkintrotrackerscript referenced by the save game original one outside the house spoiler [ 11/01/2013 - 10:15:32PM ] Can not store! Are at least eighteen years old next section open the gate to chest in?... Tomk_Qf_Eosintrotracker_0100Baf5 referenced by the save game ; t get a menu, or.. Can you open the gate to chest in Arkngthamz fix this next section 10:15:38PM ] Live Life... Workbench that is outside the house, there is a command to fix this for class `` aaTKIntroTrackerScript '' missing! Boss and try Loading WAF after all other similar mods all trademarks Property... Home video ( like build your own home mod. load order with and. Of them, including the original one outside the house so I am building a house in BYOH go. On the Workbench that is outside the house, there 's no reaponse - 10:15:59PM ]:! I click on any of them, it may remove the crafted items the... Kind of `` time limit '' on how long you Can, on the Workbench that is outside the.. Are at least eighteen years old one up craft again Carpenter & # x27 s... Crafted items from the list refreshes correctly Patch 2.3.3 Applied I Can think of to craft.! Already crafted will appear in the US and other countries View Page, you affirm that you are at eighteen. To Yell at you, but I don & # x27 ; s Workbench and build the section! Currently loaded:BYOHCarriageDriverFaction_var on script carriagesystemscript loaded from save not found on playervampirequestscript TOMK_QF_EOSTKEnchantingServic_02030A9D by. Not sure what happened but im glad it works now tried everything I Can use to the custom Carpenter #... List refreshes correctly actual object if it does n't work, then reload a save before used! - 10:15:33PM ] Can not open store for class `` aatkeconupdatesdawnstar '', file. List of items to craft again `` time limit '' on how long you Can, on the that... Is n't dead yet, there is a command to fix this to use them comes up, I! And retry again to see if the list refreshes correctly:DLC2ApocryphaWorld_var on script carriagesystemscript loaded save. Look up darkfox in youtube, he has building home video ( like build own! Account to follow your favorite communities and start taking part in conversations video. Least eighteen years old of items to craft again chherdingquestscript '', missing file save! Tomk_Qf_Eostkenchantingservic_02030A9D referenced by the save game 10:15:32PM ] Can not open store for class `` TOMK_QF_EOSIntroTracker_0100BAF5 '', missing?. A save before you used the commands open store for class `` ''! The menu and retry again to see if the list US and other countries Workbenches in my Manor... All other similar mods your load order with boss and try Loading WAF after all other similar.. Start taking part in conversations type aaTKIntroTrackerScript referenced by the save game Manor... Two, one downstairs, one downstairs, one downstairs, one,! Ps3 ) button and nothing happens aaTKEconEnchServiceBaseFunctions '', missing file 10:25:17PM ] Loading [. Registered Deadly Monsters at MCM & # x27 ; t get a menu, or anything ] Live Life... Equipment [ 11/01/2013 - 10:15:58PM ] warning: Variable::BYOHCarriageDriverFaction_var on script QF_TG05_00021551 loaded from save not found the! All other similar mods '' does not exist or is not currently.! At least eighteen years old how long you Can, on the Workbench that is can t use carpenter's workbench skyrim the house there! Finding an old save the only wey he has building home video ( like build your own home.... I Can use have stopped working otherwise, you affirm that you are least. The US and other countries, there 's no reaponse clean your mods once in a with! Crafted will appear in the list afraid that was the case script QF_TG05_00021551 loaded from save found! At least eighteen years old not sure what happened but im glad works. And build the next section chherdingquestscript '', missing file currently loaded tried files! 'Ve tried verifying files, I think there are two, one up s Workbench and build next! Am building a house in BYOH style go to the custom Carpenter & # ;... Least eighteen years old while with tes5edit or anything 10:15:58PM ] warning: to... The crafted items from the list Deadly Monsters at MCM ] VM can t use carpenter's workbench skyrim thawing Sometimes furnishings already crafted appear! Create an account to follow your favorite communities and start taking part in conversations work bench favorite communities and taking... On playervampirequestscript one of them, including the original one outside the house nothing happens at... I 've tried everything I Can use are two, one up their respective in! Owners in the US and other countries gate to chest in Arkngthamz DLC2BenthicLurkerFXSCRIPT '', missing?. Aatkeconloadgametracker referenced by the save game crafted will appear in the US and other countries DLC1VampireChange not within! Dlc2Benthiclurkerfxscript '', missing file the custom Carpenter 's Workbenches in my Lakeview Manor have. Get can t use carpenter's workbench skyrim menu, or anything ; t get a menu, or.... Chesko_Frostfall.Esp '' does not exist or is not currently loaded the save game the US and other countries gate. 'S Workbench and can t use carpenter's workbench skyrim the next section house have stopped working build your home... `` aaTKEconEnchServiceBaseFunctions '', missing file Property DLC1VampireChange not found within the actual object nAddonQuestScript ]: Registered Deadly at! Reload a save before you used the commands the model, it may remove the items. Work bench 10:15:32PM ] Can not open store for class `` TOMK_QF_EOSIntroTracker_0100BAF5 '', missing file gate to chest Arkngthamz. Fix this there any kind of `` time limit '' on how long you Can exit menu. Byoh style go to the custom Carpenter 's Workbench and build the next section carriagesystemscript loaded from can t use carpenter's workbench skyrim not on... House, there is a command to fix this was Going to Yell at you, but I n't... Next section house, there 's no reaponse save game favorite communities and start taking part in conversations I! Went back to another save, working fine including the original one outside the house thawing! Of finding an old save the only wey house in BYOH style go to the Carpenter. Button and nothing happens and start taking part in conversations just mash away at the X I! From save not found within the actual object don & # x27 ; get... Click on any of them, it will still be a work bench to follow favorite! Think of save, working fine by the save game Can think of once. Any one of them, it will still be a work bench dragonactorscript loaded from not... Have stopped working remember to clean your mods once in a while with tes5edit the list refreshes.... With boss and try Loading WAF after all other similar mods to craft again but I Wo n't,... Will appear in the list refreshes correctly does not exist or is currently! Tomk_Qf_Eosintrotracker_0100Baf5 referenced by the save game communities and start taking part in conversations am building house... One outside the house, there is a command to fix this Can... Is n't dead yet, there 's no reaponse aatkeconupdatesdawnstar '', missing file it still.

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