All Melee Weapons {2} Clvl Required: 59, 20% Chance To Cast Level 15 Chilling Armor when Struck +50 To Attack Rating Against Undead Adds 41-240 Lightning Damage Cookies help us deliver our services. +40% Increased Attack Speed Hit Causes Monster to Flee 25% Prevent Monster Heal Reduces All Vendor Prices 15%, AmnBerIstSolSurAmn (11) + Ber (30) + Ist (24) + Sol (12) + Sur (29) 7% Mana Stolen Per Hit Clvl Required: 63, Level 12 Conviction Aura When Equipped Many weapon runewords can be made in additional bases: All runewords that can be made in Polearms can now also be made in Spears ( Crescent Moon, Insight, Obedience, Rift, Infinity, Destruction, Doom, Pride) Claws can now also be used to make Steel, King's Grace, Black, Lawbringer, Crescent Moon. +(1.875*Clvl)% Damage To Demons (Based on Character Level) Replenish Life +20 Adds 1-50 Lightning Damage 30% Chance To Cast Level 21 Enchant When You Kill An Enemy 40% Faster Hit Recovery +370% Enhanced Damage 40% Chance To Cast Level 22 Firestorm On Striking Level 13 Summon Grizzly (5 Charges) Destruction Patch 1.10 Runeword: Vex Rune + Lo Rune + Ber Rune + Jah Rune + Ko Rune: 65: 5 socket Polearms Swords : 23% Chance To Cast Level 12 Volcano On Striking 5% Chance To Cast Level 23 Molten Boulder On Striking 100% Chance To Cast level 45 Meteor When You Die 15% Chance To Cast Level 22 Nova On Attack Polearms are compatible with Barbarian Polearm Mastery. +300% Damage To Undead 20% Deadly StrikeShields -25% Target Defense +3 To Energy Shield (Sorceress Only) You don't even have to trade with others or spend much gold in order to get it. Freezes Target +3 Clvl Required: 65, +209% Enhanced Damage Drain Life -5, ShaelKoNefShael (13) + Ko (18) + Nef (4) 25% Chance of Open Wounds +3 To All Skills, +100% Piercing Attack Helm Runewords in Patch 2.5 & Ladder Season 2 There are 7 Rune Words for Head armor. 7% Mana Stolen Per Hit +60% Increased Attack Speed Go to Diablo_2_Resurrected . Prevent Monster Heal The in-game display of item "classes" sometimes conflicts with weapons' actual classifications used for rune words and all other game mechanics. Freezes Target +3 50% Chance to Cast Level 20 Lightning when you Kill an Enemy (Non-Staves Only) 15% Chance to Cast Level 20 Lightning when you Kill an Enemy (Staves Only) Level 12 Conviction Aura when Equipped. +3 To Slow Missiles (Amazon Only) Hammers, Scepters & Swords {3} Sockets Runes . Replenish Life +8 Clvl Required: 59, +30-40% Increased Attack Speed (varies) Prevent Monster Heal, EthTirLoMalRalEth (5) + Tir (3) + Lo (28) + Mal (23) + Ral (8) +9 To Minimum Damage Clvl Required: 67, 100% Chance To Cast Level 48 Meteor When You Die 75% Extra Gold From Monsters Adds 5-30 Fire Damage +35% Faster Run/Walk 20% Chance To Cast Level 20 Charged Bolt On Attack Clvl Required: 65, +320-370% Enhanced Damage (varies) Spears can only be runed with the "All Melee Weapons" words. Simply browse for your screenshot using the form below. +3 to Holy Shock (Paladin Only) +75 Poison Damage Over 5 Seconds. Requires Lv. For example, all generic Scepters already include "+50% Damage to Undead" bonus and it adds up with King's Grace Rune Word . +200-260% Enhanced Damage (varies) are there any runewords for a 5 socket scythe for example? Adds 17-62 Fire Damage, +6 to Strength +370% Enhanced Damage r/Diablo_2_Resurrected . Adds 50-200 Cold Damage +10 to vitality Adds 1-50 lightning damage Wands {2} A complete list of all the Diablo 2 Runewords and Diablo 2 Resurrected Runewords. Adds 3-14 Cold Damage (3 sec) Bows & Crossbows {4} +250 Attack Rating +210-340% Enhanced Damage (varies) +3 To Combat Skills (Barbarian Only) Click/Tap to view other Armor Runewords Guides below. . Adds 3-14 Cold Damage Requirements -20%, TalThulOrtAmnTal (7) + Thul (10) + Ort (9) + Amn (11) Clvl Required: 63, +260-310% Enhanced Damage (varies) "Clubs" and "Hammers" are different, when it comes to runeword eligibility, and the Club, Spiked Club, War Hammer, Mauls, and Great Maul, or the excep/elite versions of those weapons will not work with "Mace" runewords. +2 To Mana After Each Kill +260-340% Enhanced Damage (varies) Each functions in nonmagic weapons of the given types with exactly the required number of sockets. 100% Chance to Cast Level 36 Blaze when you Level-Up. +240-270% Enhanced Damage (varies) Clvl Required:55, +40% Faster Cast Rate +300% Enhanced Damage They are improved somewhat at higher levels in the expansion, however. A few can also be inserted into axes. Polearms are two-handed Melee Weapons in Diablo II. Although several were available with the Lord of Destruction expansion pack, many others were added in future patches. Cannot Be Frozen A list of all Polearm bases in Diablo 2 Resurrected. +(1*Clvl)% Damage To Demons (Based on Character Level) Adds 85-120 Magic Damage 12% Damage Taken Goes To Mana Clvl Required: 39, +200-275% Enhanced Damage (varies) With this you will lose 1 hp about every 2 seconds. Slain Monsters Rest In Peace Adds 5-30 Fire Damage 180-250% Bonus to Attack Rating (varies) Adds 5-30 Fire Damage. +140-210% Enhanced Damage (varies) All Melee Weapons {3} Found a Eth 5 OS cryptic axe and looked around and seems destruction is a good one but Im not sure.What would you make? Attaching a Runeword to an item comes with a few caveats: For starters, Runewords can only be used on non-magic, grey-text (Normal, Exceptional, or Elite), socketed gear, and only chest, helms, shields, and (most) weapons can have sockets. +33% Enhanced Damage Below we display every Polearm Runeword you can make in Diablo 2 Resurrected. +1 to Light Radius, AmnShaelJahLoAmn (11) + Shael (13) + Jah (31) + Lo (28) +10 to Vitality All Resistances +20-30 (varies) Level 12-17 Meditation Aura When Equipped (varies) +35% Faster Cast Rate. +9 To Minimum Damage Download the client and get started. +66 to Attack Rating Polearms {5} Adds 1-50 Lightning Damage Slows Target By 33% Polearms are, along with Spears, the largest weapons in the game with the most reach. Socketed items you should seek out while playing Diablo 2: Resurrected. After you complete the quest he will socket an item of your choice. Ignores Target's Defense Hit Blinds Target Obedience is a powerful but cheap runeword that perfectly fits the act 2 mercenary. Prevent Monster Heal -25% Target Defense This does not include spears, though a good many of the runewords are useable in spears as well. Knockback, VexHelElEldZodEthVex (26) + Hel (15) + El (1) + Eld (2) + Zod (33) + Eth (5) Clvl Required: 67, Level 12 Holy Freeze Aura When Equipped . All Resistances +15, 100% Chance To Cast level 40 Blaze When You Level-up40% Chance To Cast Level 22 Firestorm On StrikingLevel 1015 Redemption Aura When Equipped+350400% Enhanced DamageIgnores Target's Defense14% Mana Stolen Per Hit28% To Enemy Fire Resist20% Deadly Strike+350400 Defense vs. Missile+1521 Fire Absorb, 20% Chance to cast level 12 Lower Resist when struck Cold Resist +33% Level 12 Holy Fire Aura when Equipped. +10-15 Magic Absorb (varies) 25% Deadly Strike Swords & Axes {4} +75 Poison Damage Over 5 Seconds Clvl Required: 53, 16% Chance To Cast Level 21 Frozen Orb On Attack +5-10 To All Attributes (varies) Destruction 'Vex-Lo-Ber-Jah-Ko' - 5 sockets, polearm or sword. +75 Poison Damage Over 5 Seconds +2 To Mana After Each Kill 6% Life Stolen Per Hit Best in the sense of reward-to-price-ratio. In Diablo 2, polearms are unpopular due to their relatively low damage and slow swing speed. All Ranged & Melee Weapons {4} It's maybe not the best for 5 socket polearm, but it's certainly the best for its price, by far. +250-300% Damage To Undead (varies) {4} Ignore Target's Defense +50 To Attack Rating Against Undead Did a cube roll on a thresher and got 3 sockets :/ Are there any decent runewords I can use for my merc while I keep searching for that 4os? 20% Chance of Crushing Blow Magic Damage Reduced By 7, ShaelPulMalLumShael (13) + Pul (21) + Mal (23) + Lum (17) Clvl Required: 15, +9 to Maximum Damage https://wiki.projectdiablo2.com/w/index.php?title=Polearm_Runewords&oldid=16290, Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0), 25% Chance to Cast Level 15 Poison Nova on Striking, Level [13-17] Cleansing Aura when Equipped, Level [12-17] Meditation Aura when Equipped, +[1-148] to Life (+[1-1.5] per Character Level), +[0-49] to Vitality (+0.5 per Character Level), 100% Chance to Cast Level 40 Blaze when you Level-Up, Level [10-15] Redemption Aura when Equipped, 100% Chance to Cast Level 36 Blaze when you Level-Up, 100% Chance to Cast Level 48 Meteor when you Die, Level [16-20] Concentration Aura when Equipped, [1-185]% Extra Gold from Monsters (1.875% per Character Level). +(0.5*Clvl) To Vitality (Based on Character Level) Weapons are divided into various sub-categories by runewords. Polearm Runewords (Zy-El) View source. Hit causes monster to flee 25% By using our services, you agree to our use of cookies. +100 to Attack Rating against Undead Example: 65: 5: Vex Lo Ber Jah Ko: Polearms/Swords: Link: Doom. A rundown of all the best runeword bases in the game. Just a reminder of the caution on the main Runewords page: Caution: Take note of page 16 of the Mod guide about creating Runewords in Charms: "Certain Runewords add spell charges to Charms. Adds 3-14 Cold Damage (3 Sec,Normal) +10 To Dexterity Group: Member. +300-350% Enhanced Damage (varies), 8-10% Life Stolen Per Hit (varies) Adds 3-14 Cold Damage (3 Seconds Duration,Normal) Level 3 Heart of Wolverine (12 Charges), VexVexLoJahVex (26) + Vex (26) + Lo (28) + Jah (31) Adds 60-180 Fire Damage Original Rune Words Allowed Items Rune Order Completed Stats; Ancient's Pledge: 3 Socket Shields: Ral + Ort + Tal +50% Enhanced Defense Cold Resist +43% Fire Resist +48% . Clvl Required: 43, +160-210% Enhanced Damage (varies) 5% Chance to Cast Level 10 Charged Bolt on Striking, [Incomplete only showing mods from runes], 5% Chance to Cast Level 15 Glacial Spike on Striking, 5% Chance to Cast Level 10 Amplify Damage on Striking, 5% Chance to Cast Level 15 Corpse Explosion on Striking, 5% Chance to Cast Level 10 Static Field on Striking, 5% Chance to Cast Level 20 Charget Bolt on Striking. Web There are 78 runewords in total. Orbs are classified as neither staves nor melee weapons, and are a separate category of weapon. Desert Mercenary hirelings can equip polearms in the expansion.. Polearms are compatible with Barbarian Polearm Mastery.Polearm damage scales with the wielder's Strength, with each point of Strength equivalent to 1% enhanced damage. +10 Energy -25% Target Defence ; The item must have exactly the correct number of sockets-- no more. of sockets and more. Axes & Hammers {4} Prevent Monster Heal Add the runes to the polearm in the correct order and you will get an Insight polearm with this long list of bonuses: Level 12-17 Meditation Aura When Equipped. Larzuk will add the maximum number of sockets for Low Quality, Normal, Superior item, and Ethereal Items (Gray/White Text) -100 to Monster Defense Per Hit Polearm runewords specifically refers to the polearm class of weapons. +50% Increased Attack Speed Click/Tap to view other Class Guides below. -25% Target Defense 7% Life Stolen Per Hit +10 To Strength Ignore Target's Defense Knockback Polearms 5 sockets: Hel + Ko . +3 to Minimum Damage Posts: 843. -50% Target Defense 20% Deadly Strike 50% Chance to Cast Level 20 Chain Lightning when you Kill an Enemy. It has some godly stats -- 380%ED, 40% CB, res all +28%, 40% FHR, -25% enemy fire res, and a few others. A few can also be inserted into axes. All Resistances +60-70 (varies), +25% Increased Attack Speed+160210% Enhanced Damage5080% Bonus To Attack Rating+75% Damage To Undead+50 To Attack Rating Against UndeadAdds 150 Lightning Damage+1 To Berserk+1 To ZealHit Blinds Target +10Hit Causes Monster To Flee 25%75% Extra Gold From MonstersLevel 3 Heart of Wolverine (12 Charges), +30% Faster Block Rate edit 2: honestlythey wont boost it enough to make viable for merc XD they would have to release an item that add at least 4000 cold dmg because if they overbuff holy freeze paladin would get too strong from synergies, Powered by Discourse, best viewed with JavaScript enabled, World of Warcraft Arena World Championship. Polearms. The runes are fairly easy to farm (more on that below), and the Insight Runeword stats absolutely justify the grind, as you can see in the list. Prevent Monster Heal Clvl Required: 65, 100% Chance To Cast Level 18 Bone Spear On Striking Joined: Oct 12 2011. 20% Bonus To Attack Rating Prevent Monster Heal Level 12-17 Meditation Aura When Equipped (varies), +3 To Bow and Crossbow Skills (Amazon Only), 30% Chance To Cast Level 21 Enchant When You Kill An Enemy, 10% Chance To Cast Level 17 Chain Lightning On Striking, 7% Chance To Cast Level 13 Static Field On Striking, 20% Chance To Cast Level 16 Tornado On Striking, 16% Chance To Cast Level 21 Frozen Orb On Attack, 20% Chance To Cast Level 15 Chilling Armor when Struck, +((8-12)*0.125*Clvl) To Life (Based on Character Level) (varies), 10% Chance To Cast Level 9 Tornado On Striking, 50% Chance To Cast Level 20 Chain Lightning When You Kill An Enemy, -(45-55)% To Enemy Lightning Resistance (varies), +(0.5*Clvl) To Vitality (Based on Character Level), 100% Chance To Cast level 40 Blaze When You Level-up, 40% Chance To Cast Level 22 Firestorm On Striking, Level 10-15 Redemption Aura When Equipped (varies), 23% Chance To Cast Level 12 Volcano On Striking, 5% Chance To Cast Level 23 Molten Boulder On Striking, 100% Chance To Cast level 45 Meteor When You Die, 15% Chance To Cast Level 22 Nova On Attack, 5% Chance To Cast Level 18 Volcano On Striking, -40-60% To Enemy Cold Resistance (varies), 100% Chance To Cast Level 36 Blaze When You Level-Up, 100% Chance To Cast Level 48 Meteor When You Die, 25% Chance To Cast Level 17 Fire Wall When Struck, Level 16-20 Concentration Aura When Equipped (varies), +(1*Clvl)% Damage To Demons (Based on Character Level), (1.875*Clvl)% Extra Gold From Monsters (Based on Character Level), 50% Chance To Cast Level 20 Poison Nova When You Kill An Enemy. Swords & Axes {5} 20% Deadly Strike +1-4 To Battle Cry (varies) Adds 21-110 Lightning Damage +100 To Attack Rating Against Demons Runewords go one step further, by adding additional Stats to items, if Runes are socketed inside them in a specific order. +2 To Mana After Each Kill However, the number of sockets is then restricted by the maximum number of sockets that base item with that ilvl can have. You can also complete the first quest in Act 4 Siege on Harrogath from Larzuk. All Ranged & Melee Weapons {6} 7% Life stolen per hit, MalUmGulFalMal (23) + Um (22) + Gul (25) + Fal (19) Clvl Required: 35, +120% Enhanced Damage Adds 150-210 Fire Damage Characters. Adds 50-200 Fire Damage +330% Enhanced Damage Polearms are two-handed Melee Weapons in Diablo II. Diablo 2 Resurrected Runewords are made by combing individual Runes to form a Runeword. Although several weapon types are labeled "Staff Class", only two-handed rods are staves. Clvl Required: 41, +40% Faster Hit Recovery Contents Diablo II: Resurrected. 7% Life Stolen Per Hit The Lore runeword is one of the easiest combinations to find. For example, all generic Scepters already include "+50% Damage to Undead" bonus and it adds up with King's Grace Rune Word, for a total of +100%. Example: 67: 5: Hel . 25% Chance of Open Wounds 180-250% Bonus to Attack Rating (varies) 10% Bonus to Attack Rating 33% Chance Of Deadly Strike Weapon Socket Horadric Cube Recipe: 1 Ral Rune + 1 Amn Rune + 1 Perfect Amethyst + Normal Weapon = Socketed Weapon of same type. If you want to check out all the items that can be made into a Head Runeword, our guide to the quality, strength requirements, and item level of all helm armor items is at the link below: Helm Socketed Base Items for Runewords Nadir +200-300 Defense (varies) Regenerate Mana 15-30% (varies) +10 To Energy 25% Chance To Cast Level 18 Glacial Spike On Attack Scepters {4} Clvl Required: 23, +10 to Maximum Damage Polearms {4} +10 To Dexterity Hence the colloquial name for the Runeword, RalTirTalSol. Prevent Monster Heal currently at a loss for what im gonna give my merc now. +1-6 To Battle Orders (varies) The item gets 1-6 sockets, randomly. +350-400 Defense Vs. Missile (varies) 20% Deadly Strike Clvl Required: 37, +33% Faster Cast Rate (3.125*Clvl)% Extra Gold From Monsters (Based on Character Level), BerMalBerIstBer (30) + Mal (23) + Ber (30) + Ist (24) 66% Chance Of Open Wounds Bows & Crossbows {2} But try a Destruction. -50% Target Defense This is a searchable, filterable, sortable database of all Diablo 2 Resurrected Runewords.It shows the latest data from Resurrected v2.5 (where indicated), and otherwise uses data from Diablo 2 v1.14 LoD. 20% Deadly Strike +15 Defense +(2*Clvl) Defence (Based on Character Level) They aren't even that good for Barbarians to use with Whirlwind, as they have much lower damage than the top blunts or spears. Wands are not staves, and are a separate category of melee weapon. You can use a Cube Recipe to Reroll a Normal Polearm (Gray Text) and attempt to reroll it with Sockets. Clvl Required: 61, +20% Faster Run/Walk Level 10-15 Redemption Aura When Equipped (varies) +350-400% Enhanced Damage (varies) Replenish life +10 +15% Faster Hit Recovery https://diablo2.diablowiki.net/index.php?title=Runeword_Weapons&oldid=28515. +75 Poison Damage over 5 secs Sooo long story short, i had a thresher, wanted to make it insight, gave it to larzuk and he put 5 sockets in it.. didnt know he always did max sockets (havnt played in 8 years). Prevent Monster Heal Staves & Maces {4} Introduction. +325-375% Enhanced Damage (varies), 30% Chance To Cast Level 20 Bone Spirit On StrikingIndestructible+50% Increased Attack Speed+210340% Enhanced Damage+75% Damage To Demons+100 To Attack Rating Against DemonsPrevent Monster Heal+10 To Energy+1015 Magic AbsorbLevel 16 Heart of Wolverine (20 Charges)Level 17 Iron Golem (14 Charges), 30% Chance To Cast Level 21 Enchant When You Kill An Enemy40% Faster Hit Recovery+370% Enhanced Damage25% Target DefenseAdds 314 Cold Damage 3 Second Duration (Normal)25% To Enemy Fire Resist40% Chance of Crushing Blow+200300 Defense+10 To Strength+10 To DexterityAll Resistances +2030Requirements 20%, 24% Chance to cast level 10 Weaken when struck Last updated 8 months ago on May 31, 2022 by RankedBoost, How To Make a Polearm Runeword FAQ/Checklist, 50% Chance To Cast Level 20 Poison Nova When You Kill An Enemy, 5% Chance To Cast Level 18 Volcano On Striking, 100% Chance To Cast Level 36 Blaze When You Level-Up, 10% Chance To Cast Level 9 Tornado On Striking, 23% Chance To Cast Level 12 Volcano On Striking, % Chance To Cast Level 20 Chain Lightning When You Kill An Enemy, Level 12-17 Meditation Aura When Equipped, 10% Chance To Cast Level 17 Chain Lightning On Striking, 30% Chance To Cast Level 21 Enchant When You Kill An Enemy, 25% Chance To Cast Level 17 Fire Wall When Struck, 20% Chance To Cast Level 16 Tornado On Striking, Game content and materials are trademarks and copyrights of their respective companies, publisher and its licensors. The following weapons, and their exceptional and elite versions, are clubs. +1 To Light RadiusWeapons +75% Damage To Demons The Polearm must have the exact amount of Sockets as the Runeword requires, or . Clvl Requiered: 27. Bows & Crossbows {4} +13 to mana All Melee Weapons {5} 50% Chance of Open Wounds Nov 23 2011 07:09am. The Runes fill the sockets in numerical order automatically, i.e. (NOTE: iLvl will affect the amount of Max Sockets.) +1 To Light Radius Have a list of all Runes and their properties . 20% Deadly Strike +50% Enhanced Defense +240-290% Enhanced Damage (varies) -23% To Enemy Poison Resistance +15-21 Fire Absorb (varies)Weapons Clvl Required: 39, +20% Increased Attack Speed 38% Damage Taken Goes To Mana Level 17 Iron Golem (14 Charges), HelKoThulEthFalHel (15) + Ko (18) + Thul (10) + Eth (5) + Fal (19) All use either 2 or 3 sockets. Scepters are not maces, and are a separate category of melee weapon. 20% Deadly Strike -25% To Enemy Fire Resistance Adds 5-30 Fire Damage Replenish Life +7 +280% Damage To Undead Clvl Required: 65, 100% Chance To Cast level 40 Blaze When You Level-up To make an Obedience polearm in Diablo 2: Resurrected, you need to spell out the runeword 'HelKoThulEthFal' by adding a Hel rune, a Ko rune, a Thul rune, an Eth rune, and a Fal rune to a 5 .
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